Zero-dimensional objects adjacent to reactors. More...
Zero-dimensional objects adjacent to reactors.
Wall objects should be instantiated via the newWall() function, for example:
Classes | |
class | ReactorSurface |
A surface where reactions can occur that is in contact with the bulk fluid of a Reactor. More... | |
class | WallBase |
Base class for 'walls' (walls, pistons, etc.) connecting reactors. More... | |
class | Wall |
Represents a wall between between two ReactorBase objects. More... | |
Functions | |
shared_ptr< WallBase > | newWall (const string &model) |
Create a WallBase object of the specified type. | |
shared_ptr< WallBase > | newWall3 (const string &model) |
Create a WallBase object of the specified type. | |
shared_ptr< WallBase > newWall | ( | const string & | model | ) |
Create a WallBase object of the specified type.
Definition at line 34 of file WallFactory.cpp.
shared_ptr< WallBase > newWall3 | ( | const string & | model | ) |
Create a WallBase object of the specified type.
Definition at line 39 of file WallFactory.cpp.